![]() Abilities on physically based characters (Zidane, Amarant, Freya, and Steiner) often cost 0 MP. Spells generally cost more MP and have lower attack power. Defense, Evasion, Magic Defense, and Magic Evasion have been reduced. Elemental absorptions and nullifications have been changed to 50% damage reduction (except for the ultimate weapons). Some weapons inflict different status effects. Some equipment teaches different abilities. ![]() Some steals have been altered.Ĭharacter starting stats have been altered. In addition, almost all bosses have extra status immunities as well as native abilities such as Auto-Protect and Auto-Shell. Some alterations have been made to class, level, elemental defenses, and abilities. Later in the game evasion, magic evasion, and status immunities have been altered. Regular enemies have had their speed, defense, magic defense, strength, and magic altered. This patch is a difficulty and re-balance modification for the PSX NTSC-U version of Final Fantasy IX.
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